About This Course
Hello guys, welcome back to the new blender course. In this course, we are going to be modeling Pikachu from the Pokemon series. We will start by importing the reference image that you can get from the first video of the course.
Then, we will model the head then we will start modeling the body. I am going to be using basic modifiers and mashes to create this character. When we finish creating the body we will continue on modeling the feet, arms, eyes, ears, and lastly tail.
Once the modeling is done we will be able to continue to the next step which is UV editing. We will UV unwrap the model using the seams. Once we unwrapped it we will go to the next step which is texture painting. On the texture paint, we will create a new image texture set the values and we will start applying the paint.
When we finish painting the model we will go and save the painted texture. For the final render settings, we will add Hdri that we downloaded from HDRI heaven, you can choose the one that you like the most and import it into the blender.
Once we imported HDRI we will add the plane, play around with the final render settings and finish the final product.