About This Course
Hello guys,welcome to another blender course. In this course, I am going to show you how to make the famous TV character Stewie Griffin in Blender 3d. Stewart Griffin is a fictional character from the animated television series Family Guy. A highly precocious toddler who talks and acts as an adult, Stewie began the series as a sociopath, initially obsessed with violence, and world domination. He is a one-year-old prodigy who has a very sophisticated psyche and is able to speak very fluently in an upper-class English accent with quite advanced vocabulary.
Once we open our Blender we will need to import our reference images that you can get from the first video of the course. When we import our references we will start our character creation by modeling the head of the character. For character creation, we are going to use all basic modifiers and basic mashes. For the hair and the eyebrows, we will use the curve. After we finish modeling the character we will start applying the materials, once again we will be using basic materials for our character. Later, we will move the hands to create a pose for the final render scene and then we will start preparing for the final render. Before we start adding the final render objects and changing settings we will be adding HDRI for our scene. Here you can download your HDRI for free HHDRI Haven. After that, we are going to add a plane as a background, add materials to the plane, add the camera, and in the end adjust everything to your liking.
This project is beginner-friendly so if you are an advanced 3d artist you can use this course as an exercise. At the end of this course, you will have a character ready for rigging, animating and also you can render the image that you can share with your friends on social media or put it in your portfolio.
What are we waiting for LET'S HOP ON to the videos?
Course Curriculum
- Introduction Class (2:07)
- 1.Importing The Reference Images And Moldeling The Head (9:15)
- 2.Modeling The Face (19:23)
- 3.Modeling The Body (9:30)
- 4.Modeling The Arms, Feet And The Hair (12:39)
- 5.Modeling The Hands And The Suspenders (15:47)
- 6. Modeling The Back Suspenders And Appying The Materials (10:53)
- 7.Preparing The Final Render Scene And Adjusting The Final Render Settings (10:41)
- Course Project
Introduction and Project Overview
About The Academy
Render Craft Academy team continuously creates courses for different levels - from Basic for absolute beginners to Advanced for qualified professionals in search of specific information.
We have started in 2018 with a few passionate instructors who were ready to change the world. Ever since we provide high-quality CGI and Game Development education and individual support to our students all along the way.
Our results speak for themselves. Our students have a career in multinational game development and design studios, their projects are presented in professionals competitions and are recognized by famous publications. Our instructors are always at the forefront of visualization software techniques and approaches required by the modern market.
So far, Render Craft Academy has created more than 90 courses about 3D modeling, animation, graphic design, and Game development and we are creating a new course every month so make sure you follow our work for new courses.
Frequently Asked Questions
When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.